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fix duplicate call to process_settings on rbs#612

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TuysuzTavsan wants to merge 1 commit into
foxssake:mainfrom
TuysuzTavsan:fix-duplicate-register
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fix duplicate call to process_settings on rbs#612
TuysuzTavsan wants to merge 1 commit into
foxssake:mainfrom
TuysuzTavsan:fix-duplicate-register

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@TuysuzTavsan

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Prevent duplicate call to process_settings on rollback-syncronizer.

DANGER!
I also removed multiplayer.connected_to_server.connect(process_settings) from _ready.
As i believe NetworkTime.is_initial_sync_done() wont be happening if we are not connected anyway?
So there should be no need for us to process settings when we are connected to server after initial_sync_done.
If that line was serving some other purpose it should be added back?

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