raidboss: DMU P3 Initial Triggers#1080
Conversation
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I realized now the headwind/tailwind triggers are likely going to need some configuration option in case people are doing Tank LB3 to stack the winds. The default should probably be without LB3 or as it is right now. The triggers I would add would be based on the KefkaBin's sg3k raidplan for resolving without requiring LB3. So as described in the comments, the |
NOTE: Still need to confirm the headmarker values and validate output.
These are based on previous encounters usage.
Co-authored-by: Dowon <ks2515@naver.com>
Co-authored-by: Dowon <ks2515@naver.com>
…t into p3-initial-triggers
Apparently the 3rd tether comes out super late? May need to split this trigger up somehow to call that one separately...
Realized that the trigger keeps running the condition when it hasnt passed, so can just keep checking until length of tether directions is expected.
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Okay, in theory, the stuff in the PR should now be working... I don't have a full log but enough to see what's going on in black holes. I plan to still add some additional triggers for the stomp at the end, but perhaps tomorrow I can get that. |
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What's happening is a 272 log line is generated instead for one of the tethers. |
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Ok so I've added an earlier infoText for the teleports (via a 273 ActorControlExtra line), but might need some tuning for output. Teleport @ 41.492 So the damning edict call may need to be shortened/merged with the teleport call in some way. |
Working on these now as I get to them.
Some of these the wording will need to be figured out as there is a lot of debuffs that come out all at once.