ClassesCore is a flexible and developer-friendly foundation mod that provides a complete framework for implementing class-based gameplay systems. It allows server creators and developers to define player roles, enforce restrictions, and build scalable progression systems through clean APIs and integrations.
ClassesCore is designed to work alongside other mods, particularly LevelingCore, which handles progression mechanics such as XP and leveling, while ClassesCore focuses on defining and enforcing class identity.
- Register and manage custom player classes
- Flexible architecture for extending and modifying class behavior
- Clean separation between class logic and progression systems
- Built-in stat system for handling attributes like damage and scaling
- Easily extendable for custom stat mechanics
- Hooks into combat systems for class-based damage handling
- Supports scaling damage based on class stats
- Designed for compatibility with external combat mods
- Restrict items and armor based on player class
- Prevent misuse of gear outside intended roles
- Fully configurable and extendable
- Persistent player class storage via H2, MySQL, MariaDB, and PostgreSQL
- Handles join/leave events and class switching
/class— Opens class selection screen if players does not have class/class join <class>— Assign a class to a player/class leave— Remove current class
- Designed for minimal performance overhead
- Efficient event-driven architecture
- Suitable for large servers
ClassesCore provides flexible configuration for:
- Class definitions
- Item restrictions
- Stat scaling and behavior
- Integration hooks
Full documentation: https://wiki.hytalemodding.dev/mod/classescore
- Designed to integrate with:
- LevelingCore (required)
- PlaceholderAPI (optional)
- DynamicTooltipsLib (optional)
ClassesCore exposes a powerful API for all features.
Developer documentation: https://wiki.hytalemodding.dev/mod/classescore/developer-api
ClassesCoreAPI.getClassServiceIfPresent().ifPresent(service -> {
// interact with Class Service
});
ClassesCoreAPI.getClassRegistryIfPresent().ifPresent(registry -> {
// interact with Class Registry
});
Found a bug or have a suggestion?
Report it here: https://github.com/AzureDoom/ClassesCore/issues
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