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Copy pathProgressionSystem.uplugin
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57 lines (57 loc) · 1.14 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "Progression System",
"Description": "Game feature that implements progression system on the project.",
"Category": "Game Features",
"CreatedBy": "Yevhenii Selivanov & Valerii Rotermel",
"CreatedByURL": "https://github.com/JanSeliv/Bomber",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "mailto:janseliw@gmail.com",
"EnabledByDefault": true,
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "ProgressionSystemRuntime",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"ExplicitlyLoaded": true,
"BuiltInInitialFeatureState": "Registered",
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "MyEditorUtils",
"Enabled": true
},
{
"Name": "GameFeaturePluginsManager",
"Enabled": true
},
{
"Name": "PoolManager",
"Enabled": true
},
{
"Name": "MetaCheatManager",
"Enabled": true
},
{
"Name": "SettingsWidgetConstructor",
"Enabled": true
},
{
"Name": "DataAssetsLoader",
"Enabled": true
}
]
}