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Firewalls seemed to be hardscripted: First firewall always was comming from the left, while the 2nd always came from the right side. Additionally there was no variation in the "firewall layout/pattern", meaning there were always the same gaps at the same position.
Bug Report: [OS] Satharion - Firewalls hardscripted chromiecraft#9220
Overall comments on raid mechanics
It might be a PTR issue, but when you were wiping to Satharion we had the problem, that
the debuffs of the additional drake persisted
sometimes Satharion wasnt respawning properly when dragged out of the "combatzone" or when wiping
Generally boss is killable in this state but it has still some flaws. Since we are trying the "zerg tactic" we dont experience the other mechanics of the small drakes.
Give a rating out of 10 for the state of the mechanics in the raid
7
Overall comments on tuning
nothing to note here
Give a rating out of 10 for the state of the tuning in the raid
Mechanics comments on trash mobs
Didn´t test, focus was on 3D Satharion
Tuning comments on trash mobs
Didn´t test, focus was on 3D Satharion
Mechanics comments on Tenebron
Didn´t test, focus was on 3D Satharion
Mechanics comments on Shadron
Didn´t test, focus was on 3D Satharion
Mechanics comments on Vesperon
Didn´t test, focus was on 3D Satharion
Mechanics comments on Sartharion
We noted mainly 1 Problem/Issue on the Fight.
Bug Report: [OS] Satharion - Firewalls hardscripted chromiecraft#9220
Overall comments on raid mechanics
It might be a PTR issue, but when you were wiping to Satharion we had the problem, that
Generally boss is killable in this state but it has still some flaws. Since we are trying the "zerg tactic" we dont experience the other mechanics of the small drakes.
Give a rating out of 10 for the state of the mechanics in the raid
7
Overall comments on tuning
nothing to note here
Give a rating out of 10 for the state of the tuning in the raid
10