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编译的时候总是终端报错 #747

@Achbite

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@Achbite

TPSProjectEditor modifies the values of properties: [ bStrictConformanceMode ]. This is not allowed, as TPSProjectEditor has build products in common with UnrealEditor.
Remove the modified setting, change TPSProjectEditor to use a unique build environment by setting 'BuildEnvironment = TargetBuildEnvironment.Unique;' in the TPSProjectEditorTarget constructor, or set bOverrideBuildEnvironment = true to force this setting on.

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