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Client.cpp
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164 lines (138 loc) · 3.67 KB
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#include "Client.hpp"
using namespace SocketTCP;
void SocketTCP::Client::Client::handle()
{
try
{
while (status_ == ClientSocketStatus::kConnected)
{
DataBuffer data = loadData();
if (not data.empty())
{
std::scoped_lock lock(handle_mutex_);
handler_(std::move(data));
}
}
}
catch (std::exception &exception)
{
std::cout
<< std::format("\033[91mSome unexpected exception has happened:\n{}\n\033[0m", exception.what())
<< "\033[93mPlease, contact the developer about this issue.\033[0m"
<< std::endl;
}
}
Client::Client::Client() noexcept : status_(ClientSocketStatus::kDisconnected),
address_(),
socket_(),
timeout_(1)
{
handler_ = [](DataBuffer) {};
}
Client::Client::~Client()
{
disconnect();
}
ClientSocketStatus SocketTCP::Client::Client::connectTo(u32 host, u16 port) noexcept
{
socket_ = sockets->NewSocket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (socket_ WIN(== INVALID_SOCKET) NIX(< 0))
return status_ = ClientSocketStatus::kErrSocketInit;
#ifdef _WIN32
u32 tv = timeout_ * 1000;
sockets->SetSockOptions(socket_, SOL_SOCKET, SO_RCVTIMEO, reinterpret_cast<char *>(&tv), sizeof(tv));
#else
struct timeval tv {timeout_, 0};
sockets->SetSockOptions(socket_, SOL_SOCKET, SO_RCVTIMEO, reinterpret_cast<char *>(&tv), sizeof(tv));
#endif
new (&address_) SocketAddr_in;
address_.sin_family = AF_INET;
address_.sin_addr.s_addr = host;
address_.sin_port = htons(port);
if (sockets->Connect(socket_, address_) WIN(== SOCKET_ERROR) NIX(!= 0))
{
sockets->Close(socket_);
return status_ = ClientSocketStatus::kErrSocketConnect;
}
return status_ = ClientSocketStatus::kConnected;
}
ClientSocketStatus SocketTCP::Client::Client::disconnect() noexcept
{
if (status_ != ClientSocketStatus::kConnected)
return status_;
status_ = ClientSocketStatus::kDisconnected;
sockets->Shutdown(socket_, SD_BOTH);
sockets->Close(socket_);
return status_;
}
u32 SocketTCP::Client::Client::getHost() const
{
return address_.sin_addr.s_addr;
}
u16 SocketTCP::Client::Client::getPort() const
{
return address_.sin_port;
}
DataBuffer SocketTCP::Client::Client::loadData()
{
if (status_ != ClientSocketStatus::kConnected)
return DataBuffer();
DataBuffer result;
DataBuffer sizeBuffer = {0, 0, 0, 0, 0, 0, 0, 0};
u64 size = 0;
RecvResult check = sockets->Recv(socket_, &sizeBuffer, sizeof(size), NIX(MSG_DONTWAIT) WIN(0));
switch (check)
{
case SocketTCP::RecvResult::kAgain:
return DataBuffer();
case SocketTCP::RecvResult::kDisconnect:
disconnect();
return DataBuffer();
default:
break;
}
size = *reinterpret_cast<u64*>(sizeBuffer.data());
if (size == 0)
return DataBuffer();
check = sockets->Recv(socket_, &result, size, NIX(MSG_DONTWAIT) WIN(0));
switch (check)
{
case SocketTCP::RecvResult::kAgain:
return DataBuffer();
case SocketTCP::RecvResult::kDisconnect:
disconnect();
return DataBuffer();
default:
break;
}
return result;
}
bool SocketTCP::Client::Client::setHandler(HandlerFunctionType handler)
{
std::scoped_lock lock(handle_mutex_);
handler_ = handler;
thread = std::jthread(&Client::handle, this);
return true;
}
void SocketTCP::Client::Client::joinHandler()
{
if (thread.joinable())
thread.join();
}
bool SocketTCP::Client::Client::sendData(const string &data) const
{
if (status_ != ClientSocketStatus::kConnected)
return false;
DataBuffer send_buffer = DataBuffer();
u64 size = data.size() + 1;
for (u64 i = 0; i < sizeof(u64); ++i)
{
send_buffer.push_back(static_cast<u8>(size & 0xFF));
size >>= 8;
}
std::copy(data.begin(), data.end(), std::back_inserter(send_buffer));
send_buffer.push_back(0);
if (sockets->Send(socket_, send_buffer, 0) < 0)
return false;
return true;
}